Real 3D
Semi-realistic heroes and a broken Seoul, rendered live in Unity. Neon bleeding across wet asphalt.
A real-3D first-person shooter. Hold the line in the ruins of Seoul as the waves keep coming. Five heroes, nine threats, eleven districts.
iOS · App Store (coming)
A real-3D first-person shooter in your hand.
Semi-realistic heroes and a broken Seoul, rendered live in Unity. Neon bleeding across wet asphalt.
100 stages, enemies rushing right into your face. Aim, fire, hold. A third-person arena mode too.
Seven enemy types and two bosses that grow with every wave. New upgrade cards each run.


2026 · 28 s
Key art for BLUE NEWBIE, ROOKIE and LINE completes the roster of five. Revealing The Abyss King (wave 30), Heart of the Void (wave 50) and the final boss, Creator of Despair (wave 100).
Key art for PIXEL, ALFRED, seven enemies and two bosses. BLUE NEWBIE, ROOKIE and LINE are in production from their original designs.
Stylized mockups were rejected; the game moves to semi-realistic 3D in Unity. Slowly, but properly. First 3D cut: 2 heroes, 3 enemies, 1 boss.
PIXEL's black mask with the blue X and BLUE NEWBIE's new design now run through the whole opening.